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Sourcecode: 3dchess version File versions

xif.c

/*
 * The X interface for 3Dc
 */
/*

    3Dc, a game of 3-Dimensional Chess
    Copyright (C) 1995  Paul Hicks

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.

    E-Mail: paulh@euristix.ie
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <malloc.h>
#include <sys/types.h>
#include <sys/socket.h>

#include <X11/X.h>
#include <X11/Intrinsic.h>
#include <X11/StringDefs.h>
#include <X11/cursorfont.h>
#include <X11/Shell.h>
#include <X11/Xaw/Form.h>
#include <X11/Xaw/Viewport.h>
#include <X11/Xaw/Command.h>
#include <X11/Xaw/AsciiText.h>
#include <X11/Xaw/List.h>
#include "DrawingA.h"

#include <X11/xpm.h>
#include "../include/pieces.xpm"

#include "../include/3Dc.h"

Local GfxInfo GFX1;
GfxInfo *firstGFX, *secondGFX;

Global Boolean
Init3DcGFX(int argc, char **argv)
{
  XtAppContext app;
  XColor col, dummy;

  XtSetLanguageProc(NULL, (XtLanguageProc)NULL, NULL);

  firstGFX = &GFX1;
#if XlibSpecificationRelease > 5
  firstGFX->mainWindow = XtOpenApplication(&app, "3Dc", NULL, 0,
                                           &argc, argv,
                                           NULL, topLevelShellWidgetClass,
                                           NULL, 0);
#else /* XlibSpecificationRelease <= 5 */
  firstGFX->mainWindow = XtAppInitialize(&app, "3Dc", NULL, 0,
                                           &argc, argv,
                                           NULL, NULL, 0);
#endif /* XlibSpecificationRelease */

#ifdef FONTCURSOR
  firstGFX->monoGC = NULL;
#endif /* FONTCURSOR */
  firstGFX->gc = XDefaultGCOfScreen(XtScreen(firstGFX->mainWindow));
  XSetFunction(XtDisplay(firstGFX->mainWindow), firstGFX->gc, GXcopy);

  firstGFX->whitePixel = WhitePixelOfScreen(XtScreen(firstGFX->mainWindow));
  firstGFX->blackPixel = BlackPixelOfScreen(XtScreen(firstGFX->mainWindow));

  /* Make two attempts at getting a grey colour. */
  if (!XAllocNamedColor(XtDisplay(firstGFX->mainWindow),
                    DefaultColormapOfScreen(XtScreen(firstGFX->mainWindow)),
                        "grey", &col, &dummy))
    {
      if (!XAllocNamedColor(XtDisplay(firstGFX->mainWindow),
          DefaultColormapOfScreen(XtScreen(firstGFX->mainWindow)),
                            "light grey", &col, &dummy))
        {
          firstGFX->greyPixel = firstGFX->blackPixel;
        }
      else
        firstGFX->greyPixel = col.pixel;
    }
  else
    firstGFX->greyPixel = col.pixel;

  if (InitPixmaps( firstGFX ))
    return FALSE;
  if (InitMainWindow( firstGFX ))
    return FALSE;
  if (InitBoardWindows( firstGFX ))
    return FALSE;

  XtRealizeWidget(firstGFX->mainWindow);

  return TRUE;
}

Global int
InitPixmaps( GfxInfo *gfx )
{
  Colour bwCol;
  Title nTitle;
  int ret = 0;
  XpmAttributes attrs;
  XpmColorSymbol cols[2];

  cols[0].name = strdup("foreground");
  cols[0].value = NULL;

  cols[1].name = strdup("edge");
  cols[1].value = NULL;

  attrs.valuemask = XpmColorSymbols;
  attrs.colorsymbols = cols;
  attrs.numsymbols = 2;

  for (bwCol = WHITE; bwCol <= BLACK; ++bwCol)
    {
      if (bwCol == WHITE)
        {
          cols[0].pixel = gfx->whitePixel;
          cols[1].pixel = gfx->blackPixel;
        }
      else
        {
          cols[0].pixel = gfx->blackPixel;
          cols[1].pixel = gfx->whitePixel;
        }

      for (nTitle = king; nTitle <= pawn; ++nTitle)
        {
          ret |= XpmCreatePixmapFromData(XtDisplay(gfx->mainWindow),
                        XRootWindowOfScreen(XtScreen(gfx->mainWindow)),
                        XPMpixmaps[nTitle],
                        &(gfx->face[bwCol][nTitle]),
                        bwCol == WHITE ? &(gfx->mask[nTitle]) : NULL,
                        &attrs);
        }
    }

  free(cols[0].name);
  free(cols[1].name);

  if (ret != 0)
    {
      printf("Error reading XPM images.\n");
      return 1;
    }

  return 0;
}

Global int
InitMainWindow( GfxInfo *gfx )
{
  Widget
    form,
      /*   remark,   */
      /* undo, */ resign,
      musterTitle
      /* muster */;
  int bg;

  form = XtVaCreateManagedWidget("form", formWidgetClass, gfx->mainWindow,
                                 NULL);

  gfx->remark =
    XtVaCreateManagedWidget("remark", labelWidgetClass, form,
                            XtNlabel, "Welcome to 3Dc",
                            XtNright, XtChainRight,
                            XtNwidth, 175,
                            NULL);

  /* Eliminate border */
  XtVaGetValues(gfx->remark, XtNbackground, &bg, NULL);
  XtVaSetValues(gfx->remark, XtNborder, bg, NULL);

  gfx->undo =
    XtVaCreateManagedWidget("Undo", commandWidgetClass, form,
                            XtNlabel, "Undo",
                            XtNfromVert, gfx->remark,
                            NULL);

  resign =
    XtVaCreateManagedWidget("Resign", commandWidgetClass, form,
                            XtNlabel, "Resign",
                            XtNfromVert, gfx->remark,
                            XtNfromHoriz, gfx->undo,
                            NULL);

  musterTitle =
    XtVaCreateManagedWidget("mtitle", labelWidgetClass, form,
                            XtNlabel, "Muster",
                            XtNfromVert, resign,
                            NULL);

  /* Eliminate border */
  XtVaGetValues(musterTitle, XtNbackground, &bg, NULL);
  XtVaSetValues(musterTitle, XtNborder, bg, NULL);

  gfx->muster =
    XtVaCreateManagedWidget("muster", drawingAreaWidgetClass, form,
                            XtNfromVert, musterTitle,
                            XtNwidth, 175,
                            XtNheight, 250,
                            NULL);

  gfx->font = XLoadQueryFont(XtDisplay(gfx->muster), "fixed");
  XSetFont(XtDisplay(gfx->muster), gfx->gc, gfx->font->fid);

  XtAddCallback(gfx->undo, XtNcallback, UndoMove, NULL);
  XtAddCallback(resign, XtNcallback, ResignGame, NULL);
  XtAddCallback(gfx->muster, XtNresizeCallback, DrawMuster, NULL);
  XtAddCallback(gfx->muster, XtNexposeCallback, DrawMuster, NULL);

  return 0;
}

Global int
InitBoardWindows( GfxInfo *gfx )
{
  Widget curShell;
  char *boardName;
  int zCounter, x, y;

  boardName = (char *)malloc(14);
  if ( boardName == NULL )
    exit(1);

  sprintf(boardName, "3Dc board ?");

  /* These equation determine the best place for the second
   * board by either placing the windows corner-to-corner
   * or (if there isn't enough screen space) halving the
   * difference between the top left and the place where the
   * last screen will be (i.e. one screen from the bottom right).
   * The equation ignores window decorations but that isn't much. */
  x = MIN( (XWidthOfScreen(  XtScreen( gfx->mainWindow ) ) -
            (XPM_SIZE * FILES))/2,
          XPM_SIZE * FILES );
  y = MIN( (XHeightOfScreen( XtScreen( gfx->mainWindow ) ) -
            (XPM_SIZE * RANKS))/2,
          XPM_SIZE * RANKS );

  for (zCounter = 0; zCounter < LEVELS; ++zCounter)
    {
      boardName[10] = zCounter + 'X';
      curShell =
        XtVaAppCreateShell( boardName, "3Dc", applicationShellWidgetClass,
                           XtDisplay( gfx->mainWindow ),
                           XtNx, x * zCounter,
                           XtNy, y * zCounter,
                           NULL);

      gfx->board[zCounter] =
        XtVaCreateManagedWidget(boardName, drawingAreaWidgetClass, curShell,
                                XtNbackground, gfx->whitePixel,
                                XtNwidth, XPM_SIZE * FILES,
                                XtNheight, XPM_SIZE * RANKS,
                                NULL);
      XtAddCallback(gfx->board[zCounter],
                    XtNinputCallback, MouseInput, NULL);
      XtAddCallback(gfx->board[zCounter],
                    XtNexposeCallback, DrawBoard, NULL);
      XtAddCallback(gfx->board[zCounter],
                    XtNresizeCallback, DrawBoard, NULL);
      XtRealizeWidget(curShell);

      gfx->width [zCounter] = XPM_SIZE * FILES;
      gfx->height[zCounter] = XPM_SIZE * RANKS;
      XtPopup(curShell, XtGrabNone);
    }

  return 0;
}

Global void
PieceDisplay(const Piece *piece, const Boolean bDraw)
{
  XRectangle rect = {0, 0, XPM_SIZE, XPM_SIZE};
  int centX, centY;
  GfxInfo *gfx;

  if (!piece)
    return;

  gfx = firstGFX;
  while ( gfx != NULL )
    {
      rect.width  = gfx->width [piece->xyzPos.zLevel] / FILES;
      rect.height = gfx->height[piece->xyzPos.zLevel] / RANKS;

      XSetForeground(XtDisplay(gfx->mainWindow), gfx->gc, gfx->greyPixel);

      XSetClipRectangles(XtDisplay(gfx->mainWindow), gfx->gc,
                         SQ_POS_X(gfx, piece->xyzPos.zLevel,
                                  piece->xyzPos.xFile),
                         SQ_POS_Y(gfx, piece->xyzPos.zLevel,
                                 piece->xyzPos.yRank),
                         &rect, 1, Unsorted);

      if (((piece->xyzPos.xFile + piece->xyzPos.yRank) % 2) == 1)
        {
          XFillRectangle(XtDisplay(gfx->mainWindow),
                         XtWindow(gfx->board[piece->xyzPos.zLevel]),
                         gfx->gc,
                         SQ_POS_X(gfx, piece->xyzPos.zLevel,
                                  piece->xyzPos.xFile),
                         SQ_POS_Y(gfx, piece->xyzPos.zLevel,
                                  piece->xyzPos.yRank),
                         rect.width, rect.height);
        }
      else
        {
          XClearArea(XtDisplay(gfx->mainWindow),
                     XtWindow(gfx->board[piece->xyzPos.zLevel]),
                     SQ_POS_X(gfx, piece->xyzPos.zLevel,
                              piece->xyzPos.xFile),
                     SQ_POS_Y(gfx, piece->xyzPos.zLevel,
                              piece->xyzPos.yRank),
                     rect.width, rect.height, FALSE);
        }

      if (piece->bVisible && bDraw)
        {
          centX = (rect.width  - XPM_SIZE) /2;
          centY = (rect.height - XPM_SIZE) /2;

          XSetClipOrigin(XtDisplay(gfx->mainWindow), gfx->gc,
                         SQ_POS_X(gfx, piece->xyzPos.zLevel,
                                  piece->xyzPos.xFile) + centX,
                         SQ_POS_Y(gfx, piece->xyzPos.zLevel,
                                 piece->xyzPos.yRank) + centY);
          XSetClipMask(XtDisplay(gfx->mainWindow), gfx->gc,
                       gfx->mask[piece->nName]);
          XCopyArea(XtDisplay(gfx->mainWindow),
                    gfx->face[piece->bwSide][piece->nName],
                    XtWindow(gfx->board[piece->xyzPos.zLevel]),
                    gfx->gc,
                    0, 0, XPM_SIZE, XPM_SIZE,
                    SQ_POS_X(gfx, piece->xyzPos.zLevel,
                             piece->xyzPos.xFile) + centX,
                    SQ_POS_Y(gfx, piece->xyzPos.zLevel,
                             piece->xyzPos.yRank) + centY);
        }

      if ( gfx == firstGFX )
        gfx = secondGFX;
      else
        gfx = NULL;
    }

  return;
}

Global void
Draw3DcBoard( void )
{
  Level z;

  for (z = 0; z < LEVELS; z++)
    DrawBoard(firstGFX->board[z], NULL, NULL);

  if ( secondGFX != NULL )
    {
      for (z = 0; z < LEVELS; z++)
        DrawBoard(secondGFX->board[z], NULL, NULL);
    }

  return;
}

Global int
Err3Dc( const GfxInfo *gfx, const char *pszLeader, const Boolean beep )
{
  char *err;

  /*
   * All strings are designed to be printed thus:
   *      printf("That piece %s.\n");
   */
  error_t ERRORS[] = {
    {E3DcSIMPLE, "may not move thus"},
    {E3DcLEVEL, "may not move vertically"},
    {E3DcCHECK, "would place your king in check"},
    {E3DcDIST, "may not move that far"},
    {E3DcINVIS, "is not currently on the board"},
    {E3DcBLOCK, "is blocked from moving there"},
    {E3DcMOVED, "has already moved"}
  };

  if (beep)
    XBell(XtDisplay(gfx->mainWindow), 0);

  if (pszLeader == NULL)
    {
      XtVaSetValues(gfx->remark,
                    XtNlabel, "",
                    NULL);
      return 0;
    }

  err = (char *)malloc(strlen(pszLeader) + 40);
  if (!err)
    return 1;

  sprintf(err, pszLeader, ERRORS[n3DcErr].pszErrStr);

  XtVaSetValues(gfx->remark,
                XtNlabel, err,
                NULL);

  free(err);
  return 0;
}

/* Prompt for piece type to which to promote the pawn */
Global void
PiecePromote(Piece *piece)
{
  Widget dialog, list;
  GfxInfo *gfx;

#define PROMOTABLES 8
  static char *types[] =
    {
      "Queen", "Rook", "Bishop", "Knight",
      "Princess", "Galley", "Abbey", "Cannon",
      NULL
    };

  if ( Computer() == piece->bwSide )
    {
      piece->nName = queen; /* This saves many headaches */
      PieceDisplay( piece, TRUE );
      return;
    }

  PauseGame(); /* Suspend thinking */

  gfx = firstGFX;
  if ( (secondGFX != NULL) &&
       (piece->bwSide == BLACK) )
    gfx = secondGFX;

  dialog = XtCreatePopupShell("Promotion", transientShellWidgetClass,
                              gfx->mainWindow, NULL, 0);

  list = XtVaCreateManagedWidget("list", listWidgetClass, dialog,
                                 XtNlist, types,
                                 XtNnumberStrings, PROMOTABLES,
                                 XtNverticalList, TRUE,
                                 XtNforceColumns, TRUE,
                                 XtNdefaultColumns, 1,
                                 NULL);

  XtAddCallback(list, XtNcallback, PromotePiece, (XtPointer)piece);
  XtManageChild(dialog);

  return;
}

/* Update the muster count for the given type/colour in the muster window */
Global void
UpdateMuster(Colour bwSide, Title nType, Bool redisplay)
{
  int count, i, curX, curY;
  Dimension mWidth, mHeight;
  char cnt[2] = {' ', '0'};
  GfxInfo *gfx;

  gfx = firstGFX;
  while ( gfx != NULL )
    {
      XSetClipMask(XtDisplay(gfx->muster), gfx->gc, None);
      XSetForeground(XtDisplay(gfx->muster), gfx->gc, gfx->blackPixel);

      count = 0;
      for (i = 0; i < titleCount[nType]; ++i)
        {
          if (Muster[bwSide][MusterIdx(nType, i)]->bVisible)
            ++count;
        }

      cnt[0] = '0' + (count / 10);
      cnt[1] = '0' + (count % 10);
      if (cnt[0] == '0')
        cnt[0] = ' ';

      XtVaGetValues(gfx->muster,
                    XtNheight, &mHeight,
                    XtNwidth, &mWidth,
                    NULL);

      curY = (((mHeight / 5) - XPM_SIZE) / 2) + ((mHeight % 5) / 2) + 2;
      if (nType == pawn)
        {
          curX = (((mWidth / 2) - XPM_SIZE) / 2) + ((mWidth % 2) / 2) + 10;
          if (bwSide == BLACK)
            curX += mWidth / 2;
          curY += (2 * (mHeight / 5));
        }
      else if (bwSide == WHITE)
        {
          curX = (((mWidth / 5) - XPM_SIZE) / 2) + ((mWidth % 5) / 2) + 10;
          curX += (nType % 5) * (mWidth / 5);
          curY += ((mHeight / 5) * (nType / 5));
        }
      else /* bwSide == BLACK */
        {
          curX = (((mWidth / 5) - XPM_SIZE) / 2) + ((mWidth % 5) / 2) + 10;
          curX += (nType % 5) * (mWidth / 5);
          curY += (4 * bwSide * (mHeight / 5)) - ((mHeight / 5) * (nType / 5));
        }

      XClearArea(XtDisplay(gfx->muster), XtWindow(gfx->muster),
                 curX, curY - gfx->font->ascent,
                 XTextWidth(gfx->font, "MM", 2),
                 gfx->font->ascent + gfx->font->descent,
                 redisplay);
      XDrawString(XtDisplay(gfx->muster), XtWindow(gfx->muster),
                  gfx->gc, curX, curY,
                  cnt, 2);

      if ( gfx == firstGFX )
        gfx = secondGFX;
      else
        gfx = NULL;
    }

  return;
}


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